Project Names for Ant Build Files

August 6th, 2009

A quick note on FDT and the Ant panel - when you have multiple project buildfiles, don’t forget to give the buildfile a name attribute. It’ll help distinguish one from the other:

1
<project default="compileAll" name="moonlanding">

This way in the Ant panel you will see the project names, like:

  • moonlanding
  • garage
  • tricolor

instead of:

  • project
  • project
  • project

Pixel Bender: TV Noise Filter (Part 1)

March 2nd, 2009


As much as I love a crisp video image, I’ve always wanted to be able to reproduce the old analogue television color/image adjustments and all those interesting signal disturbance patterns… and then along came Pixel Bender, the perfect vehicle for getting it done without killing the Flash Player (hopefully). The following post briefly describes the first version of the TV Noise Filter built with Pixel Bender for Flash CS4. It is my first shader filter, so it’s pretty rough, with lot’s of room for improvement - pretty processor heavy at the moment. I plan to continue to develop this filter and classes for its manipulation/implementation, which I’ll post as quick as I can.
Continue Reading »

FDT, Ant, and Debugging

October 6th, 2008

We’ve started switching over to FDT Enterprise ActionScript editor for our larger projects. To streamline workflow we’ve started to use Ant for compiling swfs out of FDT. One of the much-appreciated new features in the latest FDT version is the ability to run the debugger against an Ant compile (as opposed to the more common Run/Debug configurations). Continue Reading »